Market Trading Terminal · RC10
Key risk: Match cancellation or delay beyond 7 days
AI updated 6/30/2026, 12:49:16 PM
Microstructure, quotes, and decision memory
Who contributed to this decision
| Provider | Score | Accuracy | On this market |
|---|---|---|---|
| fincept | 1 | — | Active |
| oryn_db | — | — | Active |
| polymarket | — | — | Active |
| mistral | — | — | Active |
| news | 1 | — | Global only |
| social | 1 | — | Global only |
| economic_calendar | 1 | — | Global only |
| trends | 1 | — | Global only |
| google_trends | 1 | — | Global only |
| pricing_ensemble | 0 | 47% | Global only |
ORYN polls Claude, GPT, Gemini and more — consensus appears as models respond.
Crowd Consensus
50%
ORYN Consensus
50%
Signal Score
0.0
Opportunity
0.0
Related markets and connected predictions
Simulated execution for this market
Quality score
50/100
Fill rate
100%
Executions
112
Avg slippage
5414 bps
Open positions
0
Latency
520ms
Platform-wide model improvement
Events
1,967,343
Trades learned
112
Strategies
4
Providers scored
9
Counterfactual strategy simulations
No replay comparisons for this market yet. Replay runs as markets resolve and accumulate snapshots. Replay lab →
MEDIUM
EV 0.0¢
Entry: 47-53
—
Resolution
2h
Decision snapshots
0
Price history
1 points
This market refers to the LoL match between Gamespace Mediterranean College Esports and WLGaming Esports in the HLL Regular Season, initially scheduled for June 30 at 11:00AM ET. This market will resolve to "Gamespace Mediterranean College Esports" if Gamespace Mediterranean College Esports win Game 2 against WLGaming Esports. This market will resolve to "WLGaming Esports" if WLGaming Esports win Game 2 against Gamespace Mediterranean College Esports. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Crowd-implied vs ORYN AI fair value over time, with decision markers
The prediction market for Game 2 of the LoL match between Gamespace Mediterranean College Esports and WLGaming Esports is evenly split at 50%, indicating no clear favorite. The outcome is highly dependent on match execution and potential delays or cancellations.
Gamespace Mediterranean College Esports could win if they leverage home advantage or superior late-game teamfighting, as suggested by historical performance trends in HLL matches. A strong draft or strategic picks could also favor them.
WLGaming Esports may prevail if they exploit early-game dominance or Gamespace's potential vulnerabilities in lane matchups. External factors like player fatigue or unexpected meta shifts could also influence the result.
Regime: — · Confidence: 0%
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