Market Trading Terminal · RC10
Key risk: Match cancellation or delay (resolves to 50-50)
AI updated 6/28/2026, 9:15:46 AM
Microstructure, quotes, and decision memory
Who contributed to this decision
| Provider | Score | Accuracy | On this market |
|---|---|---|---|
| fincept | 1 | — | Active |
| polymarket | — | — | Active |
| oryn_db | — | — | Active |
| mistral | — | — | Active |
| news | 1 | — | Global only |
| social | 1 | — | Global only |
| economic_calendar | 1 | — | Global only |
| trends | 1 | — | Global only |
| google_trends | 1 | — | Global only |
ORYN polls Claude, GPT, Gemini and more — consensus appears as models respond.
Crowd Consensus
50%
ORYN Consensus
50%
Signal Score
0.0
Opportunity
0.0
Related markets and connected predictions
Simulated execution for this market
Quality score
50/100
Fill rate
100%
Executions
112
Avg slippage
5414 bps
Open positions
0
Latency
520ms
Platform-wide model improvement
Events
1,075,184
Trades learned
112
Strategies
4
Providers scored
8
Counterfactual strategy simulations
No replay comparisons for this market yet. Replay runs as markets resolve and accumulate snapshots. Replay lab →
MEDIUM
EV 0.0¢
Entry: 47-53
—
Resolution
23h
Decision snapshots
0
Price history
1 points
In the upcoming Lower bracket semifinal match between Deep Cross Gaming and Team Liquid in the Mid-Season Invitational Play-In, initially scheduled for June 29 at 4:00AM ET: This market is about the total kills in Game 4. This market will resolve to "Over" if the total kills in Game 4 is 34 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 4 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 4 begins but is not completed, this market will resolve to 50-50. If Game 4 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Crowd-implied vs ORYN AI fair value over time, with decision markers
The prediction market for 'Total Kills Over/Under 33.5 in Game 4' of the Deep Cross Gaming vs. Team Liquid match is evenly split, reflecting high uncertainty due to the volatile nature of esports match outcomes. The 50% probability suggests no clear consensus on whether the game will exceed 33 kills.
A bullish outcome would require both teams to engage in aggressive playstyles, leading to high kill counts in Game 4. Factors like early-game snowballing, high kill pressure, or a rematch clause (if applicable) could push the total kills over 33.5, favoring the 'Over' outcome.
A bearish outcome would likely result from defensive playstyles, low kill pressure, or a one-sided game where kills are limited. If either team secures a dominant lead early, reducing the need for extended fights, the total kills may stay under 34, favoring the 'Under' outcome.
Regime: — · Confidence: 0%
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