Market Trading Terminal · RC10
Key risk: match_cancellation_delay
AI updated 7/1/2026, 1:17:03 PM
Microstructure, quotes, and decision memory
Who contributed to this decision
| Provider | Score | Accuracy | On this market |
|---|---|---|---|
| fincept | 1 | — | Active |
| polymarket | — | — | Active |
| mistral | — | — | Active |
| oryn_db | — | — | Active |
| news | 1 | — | Global only |
| social | 1 | — | Global only |
| economic_calendar | 1 | — | Global only |
| trends | 1 | — | Global only |
| google_trends | 1 | — | Global only |
| pricing_ensemble | 0 | 46% | Global only |
ORYN polls Claude, GPT, Gemini and more — consensus appears as models respond.
Crowd Consensus
50%
ORYN Consensus
50%
Signal Score
0.0
Opportunity
0.0
Related markets and connected predictions
Simulated execution for this market
Quality score
50/100
Fill rate
100%
Executions
112
Avg slippage
5414 bps
Open positions
0
Latency
520ms
Platform-wide model improvement
Events
2,424,241
Trades learned
112
Strategies
4
Providers scored
9
Counterfactual strategy simulations
No replay comparisons for this market yet. Replay runs as markets resolve and accumulate snapshots. Replay lab →
MEDIUM
EV 0.0¢
Entry: 47-53
—
Resolution
3d
Decision snapshots
0
Price history
1 points
This market refers to the Honor of Kings match between WLT Esports Club and TC Grouping in the KPL Growth League Group Stage, initially scheduled for July 4 at 8:00AM ET. This market will resolve to "WLT Esports Club" if WLT Esports Club win Game 4 against TC Grouping. This market will resolve to "TC Grouping" if TC Grouping win Game 4 against WLT Esports Club. If the match begins but is not completed, and Game 4 is concluded with a winner determined, this market will resolve based on the completed Game 4. If Game 4 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Crowd-implied vs ORYN AI fair value over time, with decision markers
The market for Game 4 winner between WLT Esports Club and TC Grouping in the Honor of Kings KPL Growth League is evenly split at 50%, reflecting high uncertainty due to limited pre-match data and balanced team strengths.
WLT Esports Club could win Game 4 due to stronger recent form, better draft execution, or TC Grouping's potential fatigue from prior matches, supported by historical upsets in the league.
TC Grouping may prevail if they leverage superior strategic adaptability, stronger late-game coordination, or WLT's potential overconfidence after prior wins, especially if TC has a history of closing out tight matches.
Regime: — · Confidence: 0%
Trade links and live readiness
No direct venue links for this market. ORYN exclusive markets are intelligence-only.
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