Market Trading Terminal · RC10
Key risk: Match cancellation or postponement
AI updated 7/1/2026, 1:16:49 PM
Microstructure, quotes, and decision memory
Who contributed to this decision
| Provider | Score | Accuracy | On this market |
|---|---|---|---|
| fincept | 1 | — | Active |
| oryn_db | — | — | Active |
| polymarket | — | — | Active |
| mistral | — | — | Active |
| news | 1 | — | Global only |
| social | 1 | — | Global only |
| economic_calendar | 1 | — | Global only |
| trends | 1 | — | Global only |
| google_trends | 1 | — | Global only |
| pricing_ensemble | 0 | 46% | Global only |
ORYN polls Claude, GPT, Gemini and more — consensus appears as models respond.
Crowd Consensus
50%
ORYN Consensus
50%
Signal Score
0.0
Opportunity
0.0
Related markets and connected predictions
Simulated execution for this market
Quality score
50/100
Fill rate
100%
Executions
112
Avg slippage
5414 bps
Open positions
0
Latency
520ms
Platform-wide model improvement
Events
2,424,186
Trades learned
112
Strategies
4
Providers scored
9
Counterfactual strategy simulations
No replay comparisons for this market yet. Replay runs as markets resolve and accumulate snapshots. Replay lab →
MEDIUM
EV 0.0¢
Entry: 47-53
—
Resolution
2d
Decision snapshots
0
Price history
1 points
This market refers to the Honor of Kings match between UU Gamers and JA Gaming in the KPL Growth League Group Stage, initially scheduled for July 4 at 6:00AM ET. This market will resolve to "Over" if UU Gamers and JA Gaming play 4 or more games in this series. If fewer than 4 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/honorofkings/Main_Page. However, if https://liquipedia.net/honorofkings/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Crowd-implied vs ORYN AI fair value over time, with decision markers
The prediction market for 'Games Total: O/U 3.5' in the Honor of Kings match between UU Gamers and JA Gaming is evenly split, with a 50% probability assigned to both 'Over' and 'Under' outcomes. The market reflects uncertainty due to potential match disruptions or delays.
The 'Over' outcome (4+ games played) is supported by the possibility of a closely contested series requiring multiple games to determine a winner, especially if teams are evenly matched. Forfeits, disqualifications, or walkovers could also push the total above 3.5 games.
The 'Under' outcome (fewer than 4 games) is plausible if the series concludes quickly, such as a dominant team winning the first 3 games or a match cancellation/forfeiture resolving the series in fewer games. Delays or ties could also lead to a 50-50 resolution.
Regime: — · Confidence: 0%
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